About Me
I am a junior student at USTC exploring research in computer graphics, with additional interests in game development and art.
I am currently researching Embodied AI, 3DGS, and Neural Rendering at Peking University’s Graphics Lab of EECS, advised by Prof. Sheng Li. Prior to this, I was advised by Prof. Ligang Liu at the GCL Lab, USTC, where my research focused on Neural Rendering and Monte Carlo PDE.
I have a Chinese technical blog titled Umbrella Coffee, where I regularly share my insights and learning notes on computer graphics, artificial intelligence, and mathematics.
News
- 2026-04: Our paper “Probe-based Walk on Spheres for Efficient Path Reusing” has been accepted to ACM Transactions on Graphics (TOG).
- 2026-03: Glad to join the 3DGS group at the Graphics and Interaction Lab, Peking University, under the supervision of Prof. Sheng Li.
- 2025-10: Our paper “Importance Sampling Guided Neural Radiosity” has been accepted by ICXR 2025 and will be published in the Computers & Graphics journal.
Publications


Education
- University of Science and Technology of China
- B.S. in Computer Science
- Sep, 2023 - Present
Awards
- The 50th ICPC Asia Regional Contest (Shanghai Site), Silver Medal
- Nov, 2025
- The 11th CCPC (Harbin Site), Silver Medal
- Nov, 2025
- Huawei Scholarship (USTC)
- Oct, 2025
Interests
Beyond research, I am passionate about several artistic pursuits.
- Game Development: I enjoy making indie games and participating in Game Jams! Check my games on itch.io.
- Music: I love making electronic music! I have a strong passion for melodies and harmonies. Bilibili
- Arts: I also enjoy drawing cute anime-style illustrations. I regularly share my artwork on platforms like Twitter and RedNote.
A personal website featuring my creative works in art is coming soon.
